Monday, 20 October 2014


Right here's a thing I did based on a Randy Bishop sketch. Quick sculpt in ZB, trying out a fibermesh workflow, lots of grooming and polygroups. Final render in Maya.

Saturday, 19 July 2014

Link Update 2

A bit of Look Dev in Zbrush before I chuck it into Maya. Colours, fibermesh for the hair and materials. The curves will come in handy for grooming the final hair in Maya.

Wednesday, 16 April 2014

I made a Marshmallow

I liked Frozen so I made Marshmallow from the movie over the weekend. Zbrush and Photoshop. Based on a concept by Cory Loftis. There's a mini tutorial HERE.